Pre-built Binaries¶
Pre-built binaries of skewer-render (the path-tracing renderer) and loom (the deep compositor)
are published for every tagged release on the
Releases page.
Supported Platforms¶
| Platform | Archive name |
|---|---|
| Linux x86_64 | skewer-{version}-linux-x86_64.tar.gz |
| macOS ARM64 (Apple Silicon) | skewer-{version}-macos-arm64.tar.gz |
| macOS x86_64 (Intel) | skewer-{version}-macos-x86_64.tar.gz |
| Windows x64 | skewer-{version}-windows-x86_64.zip |
Download¶
Browse the Releases page to find the latest version and your platform.
From the Command Line¶
# Replace TAG with the release tag (e.g. v3.0.0) and PLATFORM with your platform
TAG="v3.0.0"
PLATFORM="linux-x86_64" # or macos-arm64, macos-x86_64, windows-x86_64
curl -LO "https://github.com/skewer-project/skewer/releases/download/${TAG}/skewer-${TAG}-${PLATFORM}.tar.gz"
For Windows, replace .tar.gz with .zip.
Verify Checksums¶
Every archive has a matching .sha256 file. Verify the download:
curl -LO "https://github.com/skewer-project/skewer/releases/download/${TAG}/skewer-${TAG}-${PLATFORM}.tar.gz.sha256"
sha256sum -c skewer-${TAG}-${PLATFORM}.tar.gz.sha256
Extract and Run¶
Linux / macOS¶
# Extract
tar xzf skewer-${TAG}-${PLATFORM}.tar.gz
# The binaries are extracted into the current directory
./skewer-render scene.json
On macOS, you may need to allow the binary to run the first time (Gatekeeper):
Windows¶
Extract the .zip archive, then open a Command Prompt or PowerShell in the extracted folder:
CPU requirement
The pre-built Windows binary is compiled with /arch:AVX2. It requires a CPU with
AVX2 support (Intel Haswell 2013+, AMD Excavator 2015+). If you have an older
processor, build from source instead.
What's Included¶
Each archive contains:
| Binary | Description |
|---|---|
skewer-render |
The path-tracing renderer CLI |
loom |
The deep compositor CLI |
| Bundled shared libraries | Runtime dependencies (self-contained) |
The archives are self-contained — all required runtime libraries (system and third-party) are bundled alongside the binaries. No additional dependencies need to be installed.
Next Steps¶
- Quick Start — Render your first scene
- Scene Format — Understanding scene JSON
- Rendering Tips — Best practices for quality and performance
- Building from Source — If you need to build for development